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01 WORK02 ABOUT

// project

01 / 06

Dusktracer-CPP

Hybrid C++ renderer combining CPU path tracing with a real-time OpenGL editor preview.

Dusktracer is a compact hybrid renderer built from first principles, featuring CPU path tracing, GGX PBR shading, dielectric Fresnel, BVH acceleration, textured material workflows, alpha-masked transparency, Assimp mesh import, GPU picking, gizmo interaction, and an ImGui-based scene editor.

// tech stack

C++CMakeOpenGLImGuiAssimpEmbree

// preview

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